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Future of Messaging
 Short message services are developing very rapidly throughout the world. By mid-2004 texts were being sent at a rate of 500 billion messages per annum. At an average cost of USD 0.10 per message, this generates revenues in excess of 50 billion for mobile telephone operators and represents close to 100 text messages for every person in the world. Growth has been rapid; in 2001, 250 billion short messages were sent, in 2000 just 17 billion. SMS is particularly popular in Europe, Asia (excluding Japan and Korea) and Australia. Popularity has grown to a sufficient extent that the term texting (used as a verb meaning the act of cell phone users sending short messages back and forth) has entered the common lexicon. In China, SMS is very popular, and has brought service providers large profit (18 billion short messages were sent in 2001-2002.

 Short messages are particularly popular amongst young urbanites. In many markets, the service is comparatively cheap. The most frequent texters are found in south-east Asia. Europe follows next behind Asia in terms of the popularity of texting. SMS is also typically an opt-in service in the United States-thus sending a message is much less a guarantee of receipt than in other countries. However the recent addition of AT&T-powered SMS voting on the television program American Idol has introduced many Americans to SMS, and usage is on the rise. The similar popular show in India gave platform and fame to new entrants through the voting by sms on popular TV channel Indian Idol in India.

 In addition to SMS voting, a different phenomenon has risen in more cell phone saturated countries. In Finland some TV channels began "SMS Chat", which involved sending short messages to a phone number, and the messages would be shown on TV a while later. Chats are always moderated, which prevents sending harmful material to the channel. The craze soon became popular and evolved into games, first slow-paced quiz and strategy games. After a while, faster paced games were designed for television and SMS control. Games tend to involve registering one's nickname, and after that sending short messages for controlling a character on screen.

 Text messaging is also popular in Japan. However, it is known by different names depending on the mobile service. With NTT DoCoMo, it is known as "i-mode mail." With AU, it is known as "C-Mail." Mobile e-mail is usually the norm when sending messages between phones with different services, but between phones using the same service, text messaging is more prevalent.

 A few widely publicized speed contests have been held between expert Morse code operators and expert SMS users (see references). Morse code has consistently won the contests, leading to speculation that cellphone manufacturers may eventually build a Morse code interface into cellphones. The interface would automatically translate the Morse code input into text so that it could be sent to any SMS-capable cellphone so therefore the receiver of the message need not know Morse code to read it. Other speculated applications include taking an existing assistive application of Morse code and using the vibrating alert feature on the cellphone to translate short messages to Morse code for silent, hands free "reading" of the incoming messages. Several cellphones already have informative audible Morse code ring tones and alert messages.

 SMS is widely used for delivering premium content such as news alerts, financial information, logos and ringtones. Such messages are also known as premium-rated short messages (PSMS). The subscribers are charged extra for receiving this premium content, and the amount is typically split with the mobile network operator and the content provider (VASP) dividing the income either through revenue share or a fixed transport fee.

 Premium short messages are also increasingly being used for "real-world" services. For example, some vending machines now allow payment by sending a premium-rated short message, so that the cost of the item bought is added to the user's phone bill. An increasing trend towards spamming cell phone users through SMS has prompted cellular service carriers to take steps against the practice, before it becomes a widespread problem. No major spamming incidents involving SMS have been reported as of October 2003, but the existence of cell-phone spam has already been noted by industry watchdogs, including Consumer Reports magazine.

Mobile Phone Shop Management Software
Quicksoft, TrakIMEI is a full fledged Logistic Invoicing, Servicing and Accounting and Inventory Management Software to accurately manage your inventory of mobile phones with Unique tracking of phones by IMEI number.
Short Message Service   |   How Messaging Works   |   Future of Messaging.   |   Mobile Marketing / SMS Marketing - how does it work?  |   Mobile Marketing jargon made simple

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